Creative agency glossaryVideo and Post-Production

Sound Design

Sound design is the creation and shaping of every sound in a film that is not dialogue or score, from room tone to the click of a clasp, so that the picture feels real and felt.

What is sound design?

Sound design is the half of a film that most people never notice and every person feels. It covers the sounds that were not recorded on the day or were recorded badly: footsteps, fabric, a door, the hum of a room, the city outside a window, the whoosh of a title, the low tone that makes a reveal feel large. It also covers the shaping of sounds that were recorded, the cleaning, layering, placing and processing that turns a raw track into a world. In practice the sound designer works between the dialogue editor and the composer, building everything the picture needs that neither of them provides.

The job is older than the term. Films have always needed their sounds made, and the term sound design arrived in the 1970s when the craft began to be treated as an authored layer rather than a technical fix. In branded film it is the difference between a product that sits on a table and a product that exists: the sound of leather, metal, glass and skin is what tells the audience the thing is real.

Why it matters

Why sound design matters

The ear believes faster than the eye. A beautifully shot film with thin, mismatched or absent sound reads as cheap in a way the viewer cannot name, and the same footage with a designed track reads as expensive, finished and true. Sound carries emotion that picture alone cannot: tension, space, intimacy, scale. The moment in a trailer when the world goes silent before the hit is sound design; so is the warmth of a documentary interview in a room that sounds like a room.

For a brand it is also identity. The way a luxury house's films sound, hushed, precise, close, is as recognizable as the way they look, and a brand that pays attention to sound across its work builds a signature that the audience recognizes with their eyes closed. The brands that ignore it sound like everyone else, which usually means like stock music over silence.

In practice

How sound design works in practice

  1. 01

    Sound design begins at the edit lock, when the picture is fixed and the sound designer can build to it. They start with the production audio, cleaning dialogue and salvaging what was captured on set, then build the layers: ambiences that place each scene in a space, foley for every movement and touch, hard effects for the things that need weight, and designed elements, the tones, hits and textures that give a film its feel. Each element is placed in the stereo or surround field and timed to the frame.

  2. 02

    The track is then mixed. The sound designer, or a separate mixer, balances dialogue, effects and music so that the right thing is heard at every moment, and delivers versions for every destination: a theatrical mix, a broadcast mix, a stereo mix for the web and a version that survives a phone speaker with the volume low. Reviews happen in a proper room, because a mix judged on laptop speakers will be wrong everywhere else. For social cuts, the design is checked with the sound off, since most people will watch it that way, and the version with sound has to reward the ones who turn it on.

At RIOT

Sound design at RIOT

A trailer lives or dies on its sound. The new identity trailer we made for the Washington Commanders needed the weight of a stadium in the low end and the precision of a brand in the details, and the designed sound did as much of that work as the picture. The films for Tiffany & Co., from the Schlumberger film to "Where Light Meets Rebellion," asked for the opposite: a hush, where the small sounds of metal and stone have to carry the room and the audience should feel they are standing next to the piece.

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Watch out

What people get wrong about sound design

Leaving it to the music. A track laid over picture is not a soundtrack; it masks the absence of sound rather than providing it, and the result is a film that feels like a slideshow. The other mistake is scheduling it last and short. Sound design needs the same care as the grade and usually gets a fraction of the time, which is why so many well-shot films sound unfinished.

A third mistake is mixing for the edit suite. A track that sounds enormous on studio monitors can disappear on a phone, and the designer has to build for every place the film will be heard, not just the one where it was made.

Questions

People also ask

What is the difference between sound design and a soundtrack?

The soundtrack is everything you hear: dialogue, music and effects together. Sound design is the creation and shaping of the effects and atmospheres within it, the layer between the words and the score. A film's music can be licensed; its sound design has to be made for it.

What is the difference between sound design and foley?

Foley is one technique within sound design: performing everyday sounds, footsteps, cloth, props, in sync with the picture. Sound design is the whole discipline, including ambiences, hard effects, designed elements and the shaping of recorded sound. A foley artist works for the sound designer.

How much does sound design cost?

For a short brand film, sound design and mix is a modest line in post-production, usually a few days of a designer's time plus a mix session. It scales with length, complexity and the number of delivery versions. Relative to its effect on how finished a film feels, it is the best money in the budget.

Does sound design matter for social video?

Yes, even though most social video is watched muted. Captions and picture carry the muted version, and the designed sound rewards the viewers who turn it on, who are the most engaged ones. Platforms also favor video that holds attention, and sound is part of how it does.

Next to it in the glossary

  1. Robotic FilmmakingRobotic filmmaking is the use of programmable robots, from camera arms to motorized lights and automated product handlers, to execute shots that are planned in software and performed by machines.
  2. Set DesignSet design is the creation of the physical environment a scene is filmed or photographed in, from a single styled surface to a fully built room, so the space tells the story the brand needs.
  3. Smart Device Camera ControlSmart device camera control is the operation of cameras, motorized rigs and lighting from a phone or a tablet, letting a crew program moves, trigger shots and adjust settings without touching the equipment.
  4. Storyboarding for VideoStoryboarding for video is the drawing of a film shot by shot before it is made, so the framing, the sequence and the pacing are agreed on paper while changes are still cheap.
  5. Studio Lighting PackagesA studio lighting package is a bundled set of lights, modifiers, stands and power supplied for a shoot, matched to the kind of work being done rather than rented piece by piece.
  6. Studio ManagementStudio management is the running of a creative studio's spaces, equipment, bookings and people so that every shoot, session and edit happens on time and in the right conditions.

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RIOT is a creative agency and production studio in New York. Strategy, brand, film, photography, design and the campaigns that carry them, made by one team. A few lines is enough to start: we read every brief the same day.

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