Creative agency glossaryCore Concepts

Design

Design is the practice of shaping how something looks and works so that it communicates clearly and does its job well.

What is design?

Design is deliberate form. A logo, a website, a poster, a product, a title sequence, an app, a package: each is a design problem, with a goal, an audience and constraints, and each is solved by someone deciding what goes where and why. Graphic design handles the two-dimensional world of type, image and layout. Product and industrial design handle objects. UX and UI design handle screens. Motion design handles things that move. The disciplines differ in tools and share one habit: form follows a reason.

In an agency, design is the layer that makes ideas legible. The idea can be brilliant, but if the type is wrong or the layout fights the image, nobody gets to find out.

Why it matters

Why design matters

People judge in a glance, and design is what the glance sees. A brand with strong design looks like it knows what it is doing before it has said anything; a brand with weak design has to overcome that first impression with every message. Design also makes things usable: a site people can navigate, a package people can open, a film whose titles people can read on a phone.

Good design compounds. A coherent system, used consistently, builds recognition that no single piece could, and it makes every new piece faster to produce because the decisions have already been made.

In practice

How design works in practice

  1. 01

    A design project begins with the problem: what this thing needs to do, for whom and where. Designers research the context, gather references and explore directions, usually several, before narrowing to one. Feedback rounds refine it. The final is built as a system rather than a single artifact, with rules for how it extends to the next size, surface or screen.

  2. 02

    In production, design runs alongside everything else. Title treatments, lower thirds, end cards and social frames are designed to match the film; packaging and print are built on the brand's system; the website is designed to hold all of it. The work is coherent because the same people designed it.

At RIOT

Design at RIOT

Design here runs across client work and our own. The identity assets, title treatments and campaign systems we make for brands sit next to products we design ourselves: Krova, our production software; AltSounds, a music video channel; Muvvoo, a music video database; and vandal_, a creative shop. Designing things people use every day keeps the client work honest.

See the work →

Watch out

What people get wrong about design

Treating it as decoration. Design is a problem-solving discipline, and a beautiful thing that does not work is a failure. The opposite mistake is just as common: a thing that works and looks like nobody cared. The third is design by committee, where every stakeholder's preference is added until the result belongs to no one.

There is also the mistake of briefing a solution. "Make it blue and bigger" is feedback on a symptom; the designer needs to know what is not working and for whom, so the fix solves the problem rather than the comment.

Questions

People also ask

What is the difference between design and art?

Design solves a defined problem for someone else and is judged on whether it works. Art answers to the artist. The best commercial design borrows an artist's eye and keeps a designer's discipline.

What types of design does a creative agency do?

Brand identity, graphic design, motion design, packaging, print, web and interface design, and the design that lives inside film: titles, graphics, end cards. At RIOT those sit together so a brand's film, site and print agree.

How do I brief a designer?

With the problem, not the solution. Say what the thing needs to achieve, who it is for, where it will live and what it must not look like. Leave the form to the designer; that is what you are paying for.

Next to it in the glossary

  1. Creative AgencyA creative agency is a company brands hire to come up with ideas and turn them into work: campaigns, films, identities, content and the strategy behind them.
  2. Creative ConsultancyA creative consultancy is a firm that advises brands on creative strategy, positioning and direction, often without producing the final work itself.
  3. CreativityCreativity is the ability to produce ideas that are both new and useful, and in a creative agency it is the thing the client is actually buying.
  4. Design StudioA design studio is a specialist practice that shapes how a brand looks, feels and functions, from identity and typography to packaging, interfaces and environments.
  5. Digital AgenciesA digital agency is an agency that plans, designs and builds a brand's presence in online channels, from websites and apps to social and paid media.
  6. EngagementEngagement is the measurable response an audience gives to a piece of work, from watching and liking to commenting, sharing and acting on it.

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In the work

Where it shows up

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From the journal

Read around it

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Talking the talk is one thing

We make the work.

RIOT is a creative agency and production studio in New York. Strategy, brand, film, photography, design and the campaigns that carry them, made by one team. A few lines is enough to start: we read every brief the same day.

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