Gantri: Two Months of Light Worlds

ProductTabletopReal Estate & Home

Client
GantriDesigner lighting, 3D printed to order in California
The brief
Run our socialFor two months, between creative teams
When
January to February 2026Two months of the feed
Output
34 filmsPlus dozens of stills
Worlds
ThirteenA new one every few days
Format
VerticalMade for the feed

Gantri was between creative teams, and a feed full of beautiful lamps can’t go dark. So for two months they handed RIOT the keys. We came back with thirteen worlds.

Gantri makes lighting the way nobody else does. Every lamp is printed to order in California from plant-based polymers, and every design comes from an independent creator who keeps their name on it. That makes each lamp a small object with a big personality, and a personality needs to shine. A catalog shot on white was never going to cut it.

So we set ourselves one rule for the two months: no world twice. January went cold and close: macro landscapes, a morning in the snow and a toy-box-inspired lamp that came to life. February warmed up into colour, play, floating lamps and love letters. Thirty-four films and dozens of stills, every one cut vertical for the feed and every one built from scratch at our studio, or out in the wild.

Three Gantri lamps in three RIOT worlds: Pyra Sphere glowing in snow, a miniature city of lamps under violet light, and Maskor on concrete against red
Snow Day, Multi-Lamp, Macro Vignettes: three of thirteen worlds.

It started with a delivery: a wall of Gantri boxes landing at the studio, every one a world waiting to be built.

A stack of Gantri lamp boxes delivered to the RIOT studio beside a red armchair, ready to be unpacked
Day one: the lamps arrive at RIOT, ready to be unpacked.

January: winter light

Macro vignettes

Get close enough and a lamp stops being a lamp. The ripples of Stack turn into dunes, the inside of Encore becomes a horizon, the curve of Cerra rises like the sun. We shot the first vignettes tight enough to lose every edge, then let the light carry the story. In Lift-off, Stack turns into a rocket on the launch pad: three, two, one, and the lamp takes off.

01Stack: lift-off
02Analog Task Light: nature fantasy
03Encore, close
Macro close-up of the curved glowing edge of the Gantri Cerra lamp in warm amber light
Macro close-up of the rippled 3D-printed texture of the Gantri Stack lamp, lit amber against deep blue
Macro close-up of the rippled Gantri Encore table lamp glowing on a stone surface
Macro close-up of the Gantri Stack lamp shade edge glowing amber against midnight blue
Macro close-up of the cube-built Gantri Analog Task Light casting light in a dark olive space
Macro close-up of the wavy edge of the Gantri Encore lamp shade glowing warm
Macro vignettes: Cerra, Stack, Encore and Analog Task Light, closer than the catalog ever goes. Scroll sideways.

Light and shadow

Cerra, by Bradley L Bowers, takes its shape from a flower opening to the sun. We set it turning slowly in the dark and made the shadow the subject.

Cerra, light and shadow

The toy box

Chris Granneberg built the Analog Task Light from stacked ten-centimetre cubes, inspired by his daughter’s Lego. A lamp that started as a toy deserved to be played with, so it became a slot machine, a light-up robot, a spinning crew and a lamp that turns one degree at a time. Tabletop animation with a gloved hand in frame, because toys should look touched.

Slot machine
01Light robot
02Group spin
03Degrees of rotation

Still life

And one quiet piece to close the month: a monochromatic still life, built in a single colour, slow enough to breathe.

Still life

Snow day

One January shoot was planned as a studio day. Then, on the drive in, it started to snow, and somewhere between the car and the studio door the plan changed. Snow Day became a whole day of it: the real thing in the morning, and our own version by the afternoon.

Morning: Eagle Rock

We packed up the lamps and a portable power bank and headed for Eagle Rock Reservation in New Jersey to brave the morning outside. There’s no wall socket on a wooded ridge, so every lamp in these films is running off that battery: Arpeggio, PyraSphere, Cerra, Encore and Stack, glowing warm among bare trees and fresh drifts while the snow kept falling.

PyraSphere, wide
Gantri lamps glowing in deep snow among tree stumps at Eagle Rock Reservation, New Jersey, including PyraSphere and Encore
Eagle Rock Reservation, New Jersey. Every lamp on battery power.
01Arpeggio, wide
02Arpeggio, close
03Arpeggio, together
01Arpeggio, the slow zoom
02PyraSphere, on and off
03Cerra in the snow

Afternoon: the studio

By the afternoon we’d brought the snow inside. Back at the studio we built our own winter from two or three different kinds of fake snow. PyraSphere rises like a moon over the drifts, with Encore and Stack taking their turn in the flurries.

PyraSphere, under studio snow
01Encore
02Stack

February: colour, play and love

Macro, in colour

The February vignettes moved into colour. Maskor glows on a rough block of concrete against deep red, and the slim stems of Gio vanish into the dark until only the light is left.

01Maskor, on concrete
02Gio, in the dark

Antigravity

Lamps don’t float. Ours did, and there’s no CGI in it. Antigravity looks like something rendered at first glance, but every frame is real and done in camera: we physically threw the lamps through the air in front of a run of coloured backdrops, with crash mats waiting below, and caught them mid-flight. Count down, throw, shoot, repeat. The film below keeps the countdown in, so you can see exactly how it was made.

01Antigravity: 3, 2, 1, throw
02Antigravity, in violet

A city of lamps

Next we built a miniature city: a plaza of plinths and breeze blocks, populated entirely by Gantri lights, with a sky we could change at will. Midnight blue, forest green, ultraviolet. A whole collection in one frame, every lamp in conversation with the next.

A miniature city of Gantri lamps on plinths and breeze blocks under a midnight blue sky
A miniature city of Gantri lamps on plinths and breeze blocks under ultraviolet light
A miniature city of Gantri lamps on plinths and breeze blocks against forest green
Multi-Lamp, under three skies. Scroll sideways.
01The city lights up
02The city, after dark

Scenic

Fold, by Teixeira Design Studio, was inspired by folding a single sheet of paper. We gave it a stage worthy of a sculpture: a glossy red lounge chair, a plant, a shelf of breeze blocks and a backdrop green enough to make the red sing.

Scenic: Fold

Valentine’s

For Valentine’s we wrote love letters. Three films, three ways of saying it: typed, handwritten and crafted. A lamp on the desk, a card in its light.

A coral Gantri lamp lighting a typed Valentine's letter on a desk
A Gantri lamp lighting a handwritten Valentine's note beside a mug
A glowing Gantri lamp lighting a handmade Valentine's card on a wooden desk
Typed, handwritten, crafted. Scroll sideways.
01Typed
02Handwritten
03Crafted

Screenshot your colour

Gantri lights come in 25 colours, so we turned choosing one into a game. Each film cycles through the palette; screenshot to keep the one that’s yours. We made a whole run of them, with Cora, Drops and Fold each taking a turn.

Screenshot your colour: Cora

Hand animated

And because winter wasn’t quite finished with us, a snowboarder carving a line down the shade of Ursa Minor, hand animated frame by frame by our art director, Rose Hidalgo. Rose drew a quieter world too: a cosy room, a sleeping dog and a Gantri lamp keeping watch.

01The snowboarder
02The cosy room

Two months, thirteen worlds.

Macro and miniature, studio and snowfield, live action and animation, seasonal moments and a game the audience could play. In eight weeks the Gantri feed went from a product catalog to an atlas, and every world in it was imagined, built, lit, shot and cut by RIOT.

Lay all thirteen worlds side by side and they turn into a palette: the navy of a snowfield at night with PyraSphere glowing cream against it, the amber inside Stack, Maskor’s deep red, Fold’s coral, a sweep of ultraviolet and violet, a quiet run of sage and cobalt, Valentine’s blush, and Gantri’s own green holding it all together. None of that was left to chance: we hand-picked which lamps to feature and which of their colourways to shoot, so each world could tell its story through colour. Every swatch below was sampled straight from the work.

Snowfield#0B1322
Pyra glow#E2DAB7
Stack amber#E1B675
Maskor red#99342C
Fold coral#E5562F
Scenic green#44531F
Ultraviolet#561271
Antigravity#9A52A9
Sage#788C7C
Cobalt#576479
Valentine blush#C78F7D
Gantri green#0F4B38
Gantri, sampled from the work
“A lamp is just furniture until you give it something to light.”
RIOT on Gantri

The lamps and their designers

Arpeggio
Studio Elk
Analog Task Light
Chris Granneberg
Encore
Sam Gwilt
PyraSphere
Louis Filosa
Stack
BEBOP.
Ursa Minor
Studio Kër

Credits

Client
Gantri
Directed and produced by
Chris Maguire, Nastassja Simone
Director of photography
James Regan
1st AC
Nile Garcia, Brian Ansel
Gaffer
Jason Chua, Eric Smith
Key grip
Jorge Quintero
Art director
Rose Hidalgo
Hand animation
Rose Hidalgo
Production assistant
Andrew Alberson
Edit, motion and colour
RIOT

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